package commands;


/**
 * This is a list of all available commands.
 */
public class Commands {

	public static final String USER_LOGON = "UserLogon";	
	public static final String SERVER_INFO = "ServerInfo";
	public static final String NEW_TABLE = "NewTable"; 
	public static final String USER_EXIT = "UserExit";
	public static final String JOIN_TABLE =  "JoinTable";
	public static final String BRING_STATISTICS =  "BringStatistics";
	public static final String STATISTICS =  "Statistics";
	public static final String CHECK_EXIST_USER = "CheckExistUser";
	public static final String READY_TO_START = "ReadyToStart";
	public static final String GAME_RESULT = "GameResult";
	public static final String GAME_RESULT_TO_OWNER= "GameResultToOwner";
	public static final String NEW_USER = "NewUser";
	public static final String NEW_USER_ERROR = "NewUserError";
	public static final String PLAYER_DISCONNECTED = "PlayerDisconnected";
	public static final String MESSAGE_TO_USER = "MessagToUser"; 
	public static final String OTHER_PLAYER_NAME = "OtherPlayerName";
	public static final String USER_ALREADY_CONNECTED = "UserAlreadyConnected";
	// Entities Messages
	public static final String USER_LIST = "UserList";
	public static final String USER = "User";
	public static final String TABLE = "Table";
	public static final String MODEL = "Model";
	public static final String TABLE_LIST = "TableList";
	public static final String PLAYER = "Player";
	public static final String PLAYER_LIST = "PlayerList";
	public static final String JOIN_TABLE_TO_OWNER = "JoinTableToOwner";
	public static final String LEAVE_TABLE = "LeaveTable";
	public static final String NEW_USER_JOIN_TABLE = "NewUserJoinTable";
	public static final String CHAT_MESSAGE = "ChatMessage";
	public static final String USER_VERIFIED = "UserVerified";
	public static final String USER_NOT_VERIFIED = "UserNotVerified";
	public static final String START_THE_GAME = "StartTheGame";
	public static final String ARMY = "Army";
	public static final String MOVE = "Move";
	public static final String WEAPON_SELECTION = "WeaponSelection";
	public static final String GAME_SETTINGS = "GameSettings";
	public static final String HISTORY = "History";
	public static final String NOTIFY_DB_CRASHED = "NotifyDBCrashed";
}
